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The Legend of Zelda: Twilight Princess was initially developed with the Nintendo GameCube in mind, but ended up receiving a Wii port when it was released to promote the new console. This version has motion control compatibility for the sword and pointer controls for the menus, the bow and the boomerang. This version of the game has a completely inverted map and locations when comparing with the GameCube release. The change in layout was meant to adapt Link's usually left-handed design to right-handed people, given the motion controls.
How long to beat
IGDB has no averages for this game yet. Crtik medians are first-playthrough times confirmed by at least five players. When both exist, your target is their midpoint.
How long to beat
IGDB has no averages for this game yet. Crtik medians are first-playthrough times confirmed by at least five players. When both exist, your target is their midpoint.